Showing posts with label Reel FX. Show all posts
Showing posts with label Reel FX. Show all posts

The Book of Life: 2D Flashback 001

 A concept sketch for one of the 2D flashback sequences. Here we see an idealized version of Manolo's childhood... before the passing of his mother.

For the backgrounds in the 2D sequences I tried to use a design style that complemented Sandra Equihua's character designs: simple color and shape. Here I tried tying everything together by using background colors that echoed those of the characters.

Book of Life: Parade Balloons 2

Above: Parade balloon concepts inspired by Mexican folk toys- for the animated feature "The Book of Life."

The Book of Life: Galleon Parade Floats

One of the areas I focused on in the "Book of Life" was the festive parade near the entrance to the "Land of the Remembered." Each float in the parade represented a different character from the movie. Here are but a few of the many sketches I made for the Galleon float.

Above: My first sketches captured the fractured quality that the creative leads were looking for... but weren't that unique to the world of the dead.

Above: So I played with more ornate versions of the ship. Thinking of it as a character unto itself.

 Above: I thought it would be fun to have "dolphins" pull the ship down the street.

Above: First I focused on the overall shape of the ship. Then I spent time detailing out areas that were important to the story. For example, in one version of the storyboard the hero lands on the ships sail yard, and another character jumps from the crows nest. -tod


Book of Life: Entrance to the "Land of the Dead" 1

Above: Exploration for the entrance to "The Land of the Dead."

The LOTD, which would become "The Land of the Remembered" was a great place to explore. A place where almost anything could happen. I reckoned that gravity wouldn't act exactly the same way as it did on earth... so played with floating walk ways... upside down roads etc. This land was neither night nor day. There was no bottom or top to this world... it just kept going and going.

In the final movie, the hero comes through a much simpler door... something more parallel with the "Land of the Living." But a number of ideas made it into the overall treatment of the world. 

More entrance ways to come. 

The Book of Life: Fountains 1

Above: A few of my fountain sketches for "The Book of Life."

Every detail in the "Land of the Forgotten" was thought out carefully. Here I was exploring a fountain that was planned near the grand entrance. You'll notice most of my designs are very rough. My technique for most every assignment was to explore as many ideas as I could in the short time I was given. Trying to give as many choices to the creative team as possible. I explored dozens of fountain ideas. Whimsy and fun were the artistic direction I was given.

More fountains to come...

The Book of Life: Parade Balloons 1

Above: Parade balloon exploration.

One area that I focused on in The Book of Life was the parade at the beginning of the "Land of the Remembered." Director Jorge Gutierrez imagined this land as a constant party, filled with balloons, floats... and anything remotely festive. My early balloon sketches were inspired by Mexican Day of the Dead sugar skulls.

Here I was mostly exploring shape and color. Other than art director Paul Sullivan, I was the first artist on the team to explore this world. And though most of my balloon designs were never used in the film. They helped inspire other elements, and the general shape language used.

More balloon sketches to come...

The Book of Life: Travel Posters

Above: Maria dreamed of traveling the world... and plastered the walls of her room with travel posters. Several of us on the Book of Life design team contributed poster ideas. These are a few of mine.

The Book Of Life: Guitar Exploration

Above and below: Variations on a theme... early guitar exploration.

At long last "The Book of Life" is out on the big screen and I am now able to share some of the concept art for the movie. 

My main focus on the film was exploring what was called "The Land of the Dead."  Marketing thought the word "dead" was a real downer... so the land was later renamed "The Land of the Remembered." 

Director Jorge Gutierrez described the world to me as one of"...whimsy... full or round fun shapes... a land that is essentially one long continuous party." Here is a few takes on a guitar... some of my first designs on the movie. As far as I know none of these designs were used as seen here... but led to other ideas. And helped the art team better visualize what the Land of the Dead would become.